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D&d 5e undead monsters
D&d 5e undead monsters






Otherwise, the reduction lasts until the creature finishes a short or long rest. The creature dies if this reduces its Strength to 0, and its skeleton dissolves completely. Each creature grappled by the bonedrinker must make a DC 15 Constitution saving throw, On a failed save, the creature takes 16 (3d10) necrotic damage, its Strength score is reduced by 1d4, and the bonedrinker regains 5 hit points. The bonedrinker has two tentacles.īonedrink. Until this grapple ends, the bonedrinker can’t use this tentacle to make attacks or grapple another target. Hit: 9 (1d10+4) piercing damage and the target is grappled (escape DC 14). Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. It then makes four attacks: two with its tentacles, and then two with its claws.Ĭlaw. On a success, the bonedrinker drops to 1 hit point instead. If damage reduces the bonedrinker to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit.

d&d 5e undead monsters

The bonedrinker has advantage on Wisdom (Perception) checks that rely on smell. Was probably the best game of D&D I've played in quite some time.Str 18, Dex 16, Con 19, Int 8, Wis 14, Cha 15Ĭondition Immunities exhaustion, frightened, poisoned It was awesome! It's nice to be afraid of monsters again.

d&d 5e undead monsters

An all out fight, or had we been surrounded by them with no way to withdraw and the night would have ended badly. Still, we had to play it smart and use our brains. Once we knew how to fight them, the second group was easier to take out. Luckily the group decided to pull back and not open the final room (which contained the other 4 Zombies) so we could do a Long rest, the game could have easily ended in a TPK. If it wasn't for well placed flasks of oil, Fire Bolt cantrip from the Sorcerer, and everyone playing a fighting withdrawal it could have gone pretty badly. Luckily the rest of the party were able to kill the others before my cleric became Zombie Poo. We lost our hireling Fighter in the fight with the first group of 4, and my cleric went down to 0hp. We fought 8 (in two groups of 4) in this past Fridays game. Undead Fortitude makes Zombies really scary for a group for low level characters.








D&d 5e undead monsters